Coleco Colecovision Roms
Read more about Coleco Colecovision
Coleco Industries was doing quite well with its Telstar pong units, that was until competitors jumped in on the craze and over-saturated the market with clones. The Telstar was pushed even further out of the picture when more advanced consoles with interchangeable cartridges (such as the Atari 2600 and Fairchild Channel F) were introduced. While Coleco managed to survive with its non-electronic toys (such as Cabbage Patch Kids dolls) and their handhelds (which were experiencing some loss of market due to the new consoles with interchangeable games), they needed to get with the times to regain popularity.
Thanks to the Atari 2600 and other popular consoles of the time, the home video game market resurged, and Coleco wanted a piece of the action. By 1981, they had begun development on their new system (to be called the "ColecoVision") that would be superior to the competitors consoles as it would provide arcade quality graphics and gameplay (thanks to a Z-80A processor). Arcade conversions were popular at this time - Atari had built a following around them as they were able to make home versions of their own arcade games. Coleco was not as fortunate. They had no presence in the arcade industry and so they had to get licenses to the rights of arcade games made by other companies. Their first target was the very popular Donkey Kong by Nintendo. An agreement was reached by December 1981. Coleco then proceeded to get licenses for other coin-op games.
The ColecoVision was given controllers similar to the APF Imagination and the Mattel Intellivision and even had the same onboard storage for them. An expansion port was also featured on the ColecoVision, which would be capable of housing future add-on devices.
Coleco first showed their new console at the Consumer Electronics Show in June 1982 and shocked the industry (since Coleco hadn't made any home consoles since the Telstar and had not given any warning of this new console). They began selling their consoles to the public (without FCC approval so they were fined $2000 but were still able to continue producing ColecoVisions) in August for US$175 and had sold 550 000 by Christmas 1982 and proved to be a real winner for Coleco.
Coleco produced a number of devices for the expansion port including a device for playing Atari 2600 games (Expansion Module #1), which caused quite a stir in the industry, and the Super Game Module (Expansion Module #3), which was later released on its own as the Coleco ADAM.
The Coleco ADAM had many problems, costing Coleco both money and credibility. On top of that, these problems were also occurring at the same time as the Great Video Game Market Crash of 1983-84. Coleco stopped production of the ColecoVision in Spring of 1984 to focus on the ADAM computer, believing that they had a greater chance of surviving with the ADAM because of the latest predictions that computers would take over the console market (part of the reason of the crash). But because of the ADAM's many problems, not even it could survive, and was dropped in January 1985, and at the same time Telegames began to release new titles for the ColecoVision. Remaining ColecoVision stock was sold to Telegames.
While Coleco Industries stayed afloat for a while with the production of Cabbage Patch Kids, they eventually filed for bankruptcy in 1988. At this time, Telegames also brought Bit Corp's Dina 2-in-1 clone to America, calling it the Personal Arcade.
Information on this page has been sourced from Console Database.
Thanks to the Atari 2600 and other popular consoles of the time, the home video game market resurged, and Coleco wanted a piece of the action. By 1981, they had begun development on their new system (to be called the "ColecoVision") that would be superior to the competitors consoles as it would provide arcade quality graphics and gameplay (thanks to a Z-80A processor). Arcade conversions were popular at this time - Atari had built a following around them as they were able to make home versions of their own arcade games. Coleco was not as fortunate. They had no presence in the arcade industry and so they had to get licenses to the rights of arcade games made by other companies. Their first target was the very popular Donkey Kong by Nintendo. An agreement was reached by December 1981. Coleco then proceeded to get licenses for other coin-op games.
The ColecoVision was given controllers similar to the APF Imagination and the Mattel Intellivision and even had the same onboard storage for them. An expansion port was also featured on the ColecoVision, which would be capable of housing future add-on devices.
Coleco first showed their new console at the Consumer Electronics Show in June 1982 and shocked the industry (since Coleco hadn't made any home consoles since the Telstar and had not given any warning of this new console). They began selling their consoles to the public (without FCC approval so they were fined $2000 but were still able to continue producing ColecoVisions) in August for US$175 and had sold 550 000 by Christmas 1982 and proved to be a real winner for Coleco.
Coleco produced a number of devices for the expansion port including a device for playing Atari 2600 games (Expansion Module #1), which caused quite a stir in the industry, and the Super Game Module (Expansion Module #3), which was later released on its own as the Coleco ADAM.
The Coleco ADAM had many problems, costing Coleco both money and credibility. On top of that, these problems were also occurring at the same time as the Great Video Game Market Crash of 1983-84. Coleco stopped production of the ColecoVision in Spring of 1984 to focus on the ADAM computer, believing that they had a greater chance of surviving with the ADAM because of the latest predictions that computers would take over the console market (part of the reason of the crash). But because of the ADAM's many problems, not even it could survive, and was dropped in January 1985, and at the same time Telegames began to release new titles for the ColecoVision. Remaining ColecoVision stock was sold to Telegames.
While Coleco Industries stayed afloat for a while with the production of Cabbage Patch Kids, they eventually filed for bankruptcy in 1988. At this time, Telegames also brought Bit Corp's Dina 2-in-1 clone to America, calling it the Personal Arcade.
Information on this page has been sourced from Console Database.
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From now on the 'all listing' will be a reference list, just click on the corresponding sorting letters above.
Some titles on the list might not have a download link available. This is because these specific titles are ESA protected. We cannot offer any downloads for games that fall under ESA protection, thank you for understanding.
- 2010 - The Graphic Action Game (1984) (Coleco)
- Adam's Musicbox Demo (1987) (Coleco)
- Adventurium3 Demo (2000) (PD)
- Air Battle V0.4 by Daniel Bienvenu (July 10) (2000) (PD)
- Alcazar - The Forgotten Fortress (1985) (Activision)
- Alphabet Zoo (1984) (Spinnaker)
- Amazing Bumpman (1986) (Telegames)
- Amazing Snake Beta 4 by Serge-Eric Tremblay (2001) (PD)
- Amazing Snake Beta 5 by Serge-Eric Tremblay (2001) (PD)
- Amazing Snake Beta X by Serge-Eric Tremblay (2001) (PD)
- Antarctic Adventure (1984) (Konami)
- Antarctic Adventure (1984) (Konami) (Prototype)
- Aquattack (1984) (Interphase)
- Aquattack (1984) (Interphase) [a1]
- Artillery Duel (1983) (Xonox)
- BC's Quest for Tires (1983) (Sierravision)
- BC's Quest for Tires (1983) (Sierravision) [a1]
- BC's Quest for Tires II - Grog's Revenge (1984) (24k) [a1]
- BC's Quest for Tires II - Grog's Revenge (1984) (32k)
- Beamrider (1983) (Activision) [!]
- Bejeweled Demo by Daniel Bienvenu (2001) (PD)
- Blockade Runner (1984) (Interphase)
- Boulder Dash (1984) (Micro Fun)
- Boulder Dash (1984) (Telegames) [t1] (50 Men)
- Boulder Dash (1984) (Telegames) [t2] (9 Men)
- Brain Strainers (1984) (Carousel)
- Breakout by Daniel Bienvenu (Feb 02) (1999) (PD)
- Breakout Paddle Demo by Daniel Bienvenu (Feb 12) (2001) (PD)
- Buck Rogers - Planet of Zoom (1983) (Sega)
- Buck Rogers - Planet of Zoom (1983) (Sega) [a1]
- Bump 'N' Jump (1982-84) (Data East)
- Bump 'N' Jump (1982-84) (Mattel) (Prototype)
- Burgertime (1982-83) (Mattel) (Prototype)
- Burgertime (1982-84) (Data East)
- BUsTin-Out Demo 0.5 by Daniel Bienvenu (2000) (PD)
- BUsTin-Out Volume 0 by Daniel Bienvenu (2000) (PD)
- BUsTin-Out Volume 1 by Daniel Bienvenu (2000) (PD)
- BUsTin-Out Volume 2 by Daniel Bienvenu (2000) (PD)
- BUsTin-Out Volume 3 by Daniel Bienvenu (2000) (PD)
- Cabbage Patch Kids - Adventure in the Park (1983)
- Cabbage Patch Kids - Adventures in the Park (1983) (Proto)
- Cabbage Patch Kids Picture Show (1984)
- Campaign '84 (1983) (Sunrise)
- Carnival (1982)
- Carnival (1982) [a1]
- Centipede (1983) (Atarisoft)
- Chateau du Dragon, Le by Daniel Bienvenu (2001) (PD)
- Choplifter (1982-84) (Broderbund)
- Christmas Demo by Daniel Bienvenu (Dec 25) (2001) (PD)
- Chuck Norris - Super Kicks (1983) (Xonox)
- ColecoVision BIOS (1982)
- ColecoVision BIOS (1982) [h1] (no title delay)
- ColecoVision BIOS (1982) [h2] (different font)
- ColecoVision Monitor Test (1982)
- ColecoVision Noise Generator by Marcel de Kogel (1996) (PD)
- Congo Bongo (1984)
- Cosmic Avenger (1982) (Universal)
- Cosmic Avenger (1982) (Universal) [a1]
- Cosmic Crisis (1983) (Bit Corp)
- Cosmo Challenge by Marcel de Kogel (1997) (PD)
- Cosmo Challenge-Trainer Menu by Marcel de Kogel (1997) (PD)
- Cosmo Fighter 2 by Marcel de Kogel (1996-97) (PD)
- Cosmo Fighter 3 Demo by Marcel de Kogel (2001) (PD)
- Cosmo Trainer by Marcel de Kogel (1997) (PD)
- Dacman (Aug 01) by Daniel Bienvenu (2000) (PD)
- Dacman (Aug 08) by Daniel Bienvenu (2000) (PD)
- Dacman (Aug 16) by Daniel Bienvenu (2000) (PD)
- Dacman (Jul 12) by Daniel Bienvenu (2000) (PD)
- Dacman (Jul 16) by Daniel Bienvenu (2000) (PD)
- Dacman (Jul 17) by Daniel Bienvenu (2000) (PD)
- Dacman (Jul 18) by Daniel Bienvenu (2000) (PD)
- Dacman (Jul 19) by Daniel Bienvenu (2000) (PD)
- Dacman (Jul 22) by Daniel Bienvenu (2000) (PD)
- Dacman (Jul 28) by Daniel Bienvenu (2000) (PD)
- Dacman (Jul 29) by Daniel Bienvenu (2000) (PD)
- Dam Busters, The (1984)
- Dance Fantasy (1984) (Fisher-Price)
- Decathlon (1983) (Activision)
- Defender (1983) (Atarisoft)
- Demon2 Demo by Yannick Proulx (2001) (PD)
- Destructor (1984) (Coleco)
- Dig Dug (1983) (Atarisoft) (Prototype)
- Donkey Kong (1982)
- Donkey Kong for Adam (1982)
- Donkey Kong Jr (1982-83)
- Dr. Seuss's Fix-Up The Mix-Up Puzzler (1984) (Coleco)
- DragonFire (1984) (Imagic)
- Dukes of Hazzard, The (1984) (Warner Bros)
- ELDCDBPAPP (Q-bert Hack)
- Escape From The Mind Master (1983) (Starpath) (Prototype)
- Evolution (1983) (Sydney)
- Facemaker (1983) (Spinnaker) [!]
- Fall Guy (1983) (20th Century Fox) (Prototype)
- Fathom (1983) (Imagic)
- Final Test Cartridge (19xx)
- Flipper Slipper (1983) (Spectravideo)
- Fortune Builder (1984) (Circuits and Systems)
- Fraction Fever (1983) (Spinnaker)
- Frantic Freddy (1983) (Spectravideo)
- Frenzy! (1982-83)
- Frenzy! (1982-83) [a1]
- Frogger (1982-83) (Parker Bros)
- Frogger II - ThreeDeep! (1984) (Parker Bros)
- Frontline (1983) (Taito)
- Frontline (1983) (Taito) [a1]
- Galaxian (1983) (Atarisoft)
- Galaxian (1983) (Atarisoft) [a1]
- Galaxian (1983) (Atarisoft) [a2]
- Galaxian (1983) (Atarisoft) [a3]
- Gateway to Apshai (1984) (Epyx)
- Gorf (1981-83) (Midway)
- Gust Buster (1983) (Sunrise)
- Gyruss (1984) (Parker Bros)
- H.E.R.O. (1984) (Activision)
- Happy Halloween by Daniel Bienvenu (2001) (PD)
- Heist, The (1983) (Micro Fun)
- Heist, The (1983) (Micro Fun) [a1]
- Heist, The (1983) (Micro Fun) [t1] (50 Men)
- Heist, The (1983) (Micro Fun) [t2] (8 Men)
- Illusions (1984) (Nice Ideas)
- Its Only Rock 'N' Roll (1984) (Xonox)
- James Bond 007 (1984) (Parker Bros)
- JBulman Junior (Jumpman Jr. Hack) by Daniel Bienvenu (1997)
- Joust (1983) (Atarisoft) (Prototype)
- Juke Box (1984) (Spinnaker)
- Jumpman Junior (1984) (Epyx)
- Jumpman Junior (1984) (Epyx) [a1]
- Jungle Hunt (1983) (Atarisoft)
- Ken Uston's Blackjack-Poker (1983)
- Kevtris by Kevin Horton (1996) (PD)
- Kevtris by Kevin Horton (1996) (PD) [a1]
- Keystone Kapers (1983-84) (Activision)
- Kill Barney in Tokyo by Daniel Bienvenu (1997) (PD)
- Killer Instinct by Daniel Bienvenu (1997) (PD)
- Lady Bug (1982) (Universal)
- Learning With Leeper (1983) (Sierravision) [!]
- Linking Logic (1984) (Fisher-Price)
- Logic Levels (1984) (Fisher-Price)
- Looping (1983) (Venture Line)
- M.A.S.H. (1983) (20th Century Fox) (Prototype)
- Matt Patrol (1984) (Atarisoft) (Prototype)
- Memory Manor (1984) (Fisher-Price)
- Meteoric Shower (1983) (Bit Corp)
- Miner 2049er (1983) (Micro Fun)
- Miner 2049er (1983) (Micro Fun) [a1]
- Miner 2049er (1983) (Micro Fun) [t1] (50 Men)
- Miner 2049er (1983) (Micro Fun) [t2] (8 Men)
- Monkey Academy (1984) (Konami)
- Monkey Academy (1984) (Konami) (Prototype)
- Montezuma's Revenge (1984) (Parker Bros)
- Moonsweeper (1983) (Imagic)
- Moonsweeper (1983) (Imagic) [a1]
- Motocross Racer (1984) (Xonox)
- Motocross Racer (1984) (Xonox) [a1]
- Mountain King (1983-84) (Sunrise) [!]
- Mountain King (1983-84) (Sunrise) [a1]
- Mousetrap (1982) (Exidy)
- Mr. Do! (1983) (Universal)
- Mr. Do! (1983) (Universal) [a1]
- Mr. Do's Castle (1983) (Parker Bros)
- Ms. Space Fury (Digital Press) (2001)
- Music Vol 1 by Daniel Bienvenu (2000) (PD)
- Nim by Daniel Bienvenu (Nov 03) (2000) (PD)
- Nova Blast (1983) (Imagic) [!]
- Nova Blast (1983) (Imagic) [a1][!]
- Oil's Well (1984) (Sierravision)
- Omega Race (1981-83) (Midway)
- One on One Basketball (1984) (Micro Fun)
- Pac-Man (1983) (Atarisoft) (Prototype)
- Pepper II (1983) (Exidy)
- Pere Noel by Daniel Bienvenu (2000) (PD)
- Pitfall II - Lost Caverns (1983-84) (Activision)
- Pitfall! (1983) (Activision) [!]
- Pitstop (1983) (Epyx)
- Pitstop (1983) (Epyx) [a1]
- Pitstop (1983) (Epyx) [a2]
- Popeye (1983) (Parker Bros)
- Popeye (1983) (Parker Bros) [a1]
- Porky's (1983) (20th Century Fox) (Prototype)
- Power Lords - Quest for Volcan (1983) (Prototype)
- Puckman Sounds V001 (2003) (PD)
- Puckman Sounds V002 (2003) (PD)
- Puckman Sounds V003 (2003) (PD)
- Purple Dinosaur Massacre by John Dondzila (1996) (PD)
- Q-bert (1983) (Parker Bros)
- Q-bert (1983) (Parker Bros) [a1]
- Q-bert II (1984) (Parker Bros)
- Quest for Quintana Roo (1983) (Sunrise) [!]
- Quest for Quintana Roo (1983) (Sunrise) [a1]
- Reversi Demo by Daniel Bienvenu (2001) (PD)
- River Raid (1982-84) (Activision) [!]
- Robin Hood (1984) (Xonox)
- Robin Hood (1984) (Xonox) [a1]
- Roc 'N Rope (1983-84) (Konami)
- Rock 'N' Bolt (1984) (Telegames)
- Rock 'N' Bolt (1984) (Telegames) [a1]
- Rocky Super-Action Boxing (1983) (Coleco)
- Rolloverture (1983) (Sunrise)
- Sammy Lightfoot (1983) (Sierravision)
- Sammy Lightfoot (1983) (Sierravision) [a1]
- Sector Alpha (1983) (Spectravideo)
- Sector Alpha (1983) (Spectravideo) [a1]
- Sector Alpha (1983) (Spectravideo) [a2]
- Sewer Sam (1984) (Interphase)
- Sir Lancelot (1983) (Xonox) [!]
- Skiing (1986) (Telegames)
- Slither (1983) (Century II)
- Slurpy (1984) (Xonox)
- Smurf - Paint 'n Play Workshop (1983)
- Smurf - Rescue in Gargamel's Castle (1982)
- Sound FX Vol 1 by Daniel Bienvenu (2000) (PD)
- Sound FX Vol 2 by Daniel Bienvenu (2000) (PD)
- Space Fury (1983) (Sega)
- Space Invaders Collection Pack Demo (2002) (PD)
- Space Invasion by John Dondzila (1998) (PD)
- Space Invasion Demo by John Dondzila (Feb 06) (1998) (PD)
- Space Panic (1983) (Universal)
- Spectank Demo by Daniel Bienvenu (2000) (PD)
- Spectron (1983) (Spectravideo)
- Spy Hunter (1983-84) (Midway)
- Squish 'Em Sam! (1983) (Interphase)
- St-Valentine's Day (2002) (PD)
- St-Valentine's Day (No Alien Head) (2002) (PD)
- Star Fortress by John Dondzila (1997) (PD)
- Star Trek - Strategic Operations Simulator (1984) (Sega)
- Star Wars - The Arcade Game (1984) (Parker Bros)
- Steamroller (1984) (Activision) (Prototype)
- Strike It! (1983) (Telegames) [!]
- Stubby Demo by Yannick Proulx (2001) (PD)
- Stubby Demo by Yannick Proulx (2001) (PD) [a1]
- Subroc (1983) (Sega)
- Subroc (1983) (Sega) [a1]
- Super Action Baseball (1983) (Coleco)
- Super Action Baseball (1983) (Coleco) [a1]
- Super Action Controller Test Cartridge (1983) (Nuvatec)
- Super Action Football (1984) (Coleco)
- Super Action Football (1984) (Coleco) [a1]
- Super Action Soccer (1984) (Coleco)
- Super Cobra (1983) (Parker Bros)
- Super Cobra (1983) (Parker Bros) [a1]
- Super Cross Force (1983) (Spectravideo)
- Super Cross Force (1983) (Spectravideo) [a1]
- Super DK! (1983) (Prototype)
- Super DK! Junior (1983) (Prototype)
- Superpong Demo (2000) (PD)
- Tank Wars (1983) (Bit Corp) [!]
- Tapper (1984) (Midway)
- Tarzan (1984) (Coleco)
- Telly Turtle (1984) (Carousel)
- Tenchi Muyo Demo by Daniel Bienvenu (2000) (PD)
- Threshold (1983) (Sierravision)
- Tic Tac Toe by Norman Nithman (1996) (PD)
- Tic Tac Toe by Norman Nithman (1996) (PD) [a1]
- Time Pilot (1983) (Konami)
- Tomarc the Barbarian (1984) (Xonox)
- Tournament Tennis (1984) (Imagic) [!]
- Tunnels & Trolls Demo (1983) (Adam)
- Turbo (1982) (Sega)
- Tutankham (1983) (Parker Bros)
- Up 'N Down (1984) (Sega)
- Vampire (Venture Hack)
- Venture (1982) (Exidy)
- Victory (1983)
- Video Hustler (1984) (Konami) (Prototype)
- War Games (1983-84)
- War Room (1983) (Probe 2000)
- War Room (1983) (Probe 2000) [a1]
- Wing War (1983) (Imagic)
- Winky Trap by John Dondzila (1997) (PD)
- Wizard of Id's Wizmath (1984) (Sierravision)
- Word Feud (1984) (Xonox)
- Yolk's on You, The (1983) (20th Century Fox) (Prototype)
- Zaxxon (1982) (Sega)
- Zenji (1984) (Activision)